The number of children who move into the area outside the normal admissions round for whom there is no other available school within reasonable distance (the local authority has to confirm that the child qualifies under this category) The number of children admitted after an independent appeals panel upholds an appeal The number of children admitted, after initial allocation of places, because of a procedural error made by the admission authority or local authority in the original application process The number of looked after children and previously looked after children admitted outside the normal admissions round The number of children admitted outside the normal admissions round with an education, health and care plan specifying a school Relationships and sex education (RSE) and Health Education (for use from spring 2022) Humanities (including geography, history, economics or business studies) Group project work (including mixed activities in other categories and library work) Other difficulties/disability – to be applied in exceptional circumstances where the primary type of need has not yet been establishedĬlass activity (primary and all-through schools only) Code Profound and multiple learning difficulty Intake type (not for nursery schools) Code National curriculum not followed: available for pupils who are not following the national curriculum through statutory disapplication processes You should use these codes for your class key stage but not the maximum or minimum year group. Senior comprehensive, 14-18, automatic transfer Senior comprehensive, 14-18, optional transfer Senior comprehensive, 13-18, automatic transfer Senior comprehensive, 13-18, optional transfer Senior comprehensive, 13-16, automatic transfer Junior comprehensive, 11-16, optional transfer at 14 Junior comprehensive, 11-16, optional transfer at 13 Junior comprehensive, 11-14, automatic transfer Junior comprehensive, 11-13, automatic transfer Note that One-Click Power Attack intentionally disables the “hold button to power attack” functionality, so whichever key you select will be the one you have to press and release to power attack.Pupil referral unit ( PRU) / alternative provision ( AP) Replace 258 with the code for the key you would like to use to power attack. The line you should edit to change its hotkey is ForceRightKey=258. To see a list of hotkeys the mod can use, refer to this list. By default this hotkey is Middle Mouse Click (258). OCPA also has an INI file inside its mod folder that you can use to change the hotkey used to toggle your equipment’s visibility. Note that whichever hotkey you set for this mod will still follow the rules set in the rest of the Config.json, so if you toggle the visibility manually with the hotkey, the automatic hiding and showing of equipment will continue to function afterwards. The line you should edit to change its hotkey is "key": 208, replacing 208 with the desired hotkey code. By default this hotkey is Down Arrow (208). Equipment ToggleĮquipment Toggle has a Config.json file its mod folder that you can use to change the hotkey used to toggle your equipment’s visibility. You may also edit the amount of stamina required to dodge and the duration of invincibility frames in this INI by changing Dodge Stamina = 10 and iFrameDuration = 0.3 respectively. The line you should edit to change its hotkey is DodgeHotkey = 56, replacing 56 with the desired hotkey code. TK Dodge RE has an INI file inside its mod folder that you can use to change the hotkey used to dodge. Don’t forget to save your changes! TK Dodge RE You can use any text editor (including Notepad) to edit the INI or JSON. Usually INI files are located at SKSE\Plugins\ and JSON files are located in \ within the mod’s folder. To edit a mod’s INI or JSON, open that mod’s folder. TDM has several hotkeys that you may want to rebind, such as the button to lock onto enemies (default Mouse 5/Forward). Mod Configuration Menus are located in the pause/system menu under “MCM”.
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